An Egyptian setting of dystopian tech, gods, and monsters for the :Otherscape Mythic Cyberpunk RPG + Neuro:OS, a cyberspace expansion
Latest Updates from Our Project:
Neuro:Otherscape ->-> 60% uploaded!!
3 months ago
– Sat, Jul 11, 2026 at 09:01:45 AM
Hello there cyberspace guru un-followers and chat troll non-feeders!
It's been two weeks since our last update and we have some news to share with you. Let's dive right in!
Neuro:Otherscape Playtesting Copy v0.4 is sending out!
New materials from Neuro are released in this update. Namely, the rest of Chapter 3, which includes the rest of the Cyberspace Adversaries, a Power Sets section, Cyberspace Journeys, Online Vendors & Goods, and the Cyberspace Domain Generator.
We are continuing to refine Cairo's layout, adding art and decorations, and applying fixes for typos and other corrections that were found by the proofreader.
The updated version of the Neuro:Otherscape Playtesting Copy (v0.4) is now being sent out to backers via DriveThruRPG. No new file for the Cairo Playtesting Copy will be sent out today.
If you spot typos or any other mistakes, or if you have any other feedback for us, please let us know on the Discord threads below:
If you did not get your copy, or if you ran into any issues with receiving content updates, please reach out to [email protected] .
Crypto Sphynxes are mythical cyberspace beings found throughout the digital world, where they guard places of knowledge or raw data for reasons they do not care to tell.
Release highlights
The updates to this release of the Neuro playtesting copy (v0.4) include the following additions to Chapter 3:
The rest of the Challenges from the Cyberspace Adversaries section.
A Power Sets section with cyberspace power sets for Self, Mythos, and Noise.
Cyberspace Journeys - a new kind of Challenge in :Otherscape akin to a montage: a series of connected events over a long period of time in which only the most interesting moments are played.
An Online Vendors & Goods section with loadout catalog items.
The Cyberspace Domain Generator - create new online Domains with only a few easy steps.
Here are a couple preview spreads from Chapter 3:
The next release
Our next update will be on July 24th.
For the next update we'll continue to improve the layout and design of the Cairo setting book, adding more artwork, and fixing any typos or other corrections that were flagged by the proofreader.
For Neuro, we'll add Chapter 2: Zoom & Enhance, which focuses on player options for cyberspace heroes. This chapter includes character tropes and themekits, new Specials for characters and crews, and a Neuro loadout catalog.
Timeline estimate
A full digital release for the entire project is estimated for late August. We plan to be ready for print by September/October with physical delivery at the end of the year.
We'll continue to keep you posted if anything changes in regards to our expected fulfillment timeline.
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That's it for today - see you in the next one!
- Omer and the Son of Oak team
Cyberspace Adversaries added to Neuro playtesting copy!
3 months ago
– Fri, Jun 26, 2026 at 10:11:53 AM
Hey there Spiral surfers of the deep web!
Two weeks have passed since our last update and we have some new content to share with you, so let's get to it!
Neuro Job #4 has your crew zooming around a cyberspace racetrack located inside of an android! Stay tuned for when Neuro Chapter 5 rolls around...
Cairo:Otherscape Playtesting Copy v0.8 and Neuro:Otherscape Playtesting Copy v0.3 are sending out!
New materials from Neuro are released in this update. This time from Chapter 3: Eidolon Database, which contains Cyberspace related adversaries and Challenges your crew might cross paths with. Chapter 1 has been reworked and added to (read Release Highlights below), and Chapter 4 now contains all Key Players and Viral Movements.
We've continued to refine Cairo's layout, adding art and decorations, and have started applying fixes for typos and other corrections that were found by the proofreader.
The updated version of the Cairo:Otherscape Playtesting Copy (v0.8) and the newest version of the Neuro:Otherscape Playtesting Copy (v0.3) are now being sent out to backers via DriveThruRPG.
If you spot typos or any other mistakes, or if you have any other feedback for us, please let us know on the Discord threads below:
If you did not get your copy, or if you ran into any issues with receiving content updates, please reach out to [email protected] .
Release highlights
The updates to this release of the Cairo playtesting copy (v0.8) include the following:
A Themekits in this Book table was added to the appendices at the end of the book
Added art, streamlined layout and design
Corrected typos and mistakes based on proofreader comments
WIP of some of the last few characters created for the Cairo Setting book.
The updates to this release of the Neuro playtesting copy (v0.3) include the following:
Updates to Chapter 1: a new Ways to Connect subsection (page 11), a new Hacking section (starting page 13), updated most sections of So You Want to be a Hacker (starting page 37).
Chapter 4 now contains the rest of the Key Players and Viral Movements.
About a third of the Challenges from the Cyberspace Adversaries section from Chapter 3 were added to the layout.
Here are a couple preview spreads from Chapter 3:
The next release
Our next update will be on July 10th.
For the next update we'll continue to improve the layout and design of the Cairo setting book, adding more artwork, and fixing any typos or other corrections that are flagged by the proofreader.
For Neuro, we'll add the rest of Chapter 3, which includes the remainder of the Cyberspace Adversaries section, a Power Sets section, an Online Vendors & Goods section, the Cyberspace Domain Generator, and Cyberspace Journeys.
Timeline estimate
A full digital release for the entire project is estimated for late August. We plan to be ready for print by September/October with physical delivery at the end of the year.
We'll continue to keep you posted if anything changes in regards to our expected fulfillment timeline.
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That's it for today - see you in the next one!
- Omer and the Son of Oak team
Key Players added to Neuro playtesting copy!
4 months ago
– Mon, Jun 15, 2026 at 08:24:20 AM
Hey there digital dude ranchers on the frontier of cyberspace!
It's been two weeks (and change) since our last update and we have some new things to share with you, so let's begin!
On the fringes of cyberspace, beyond the safety of the Tangles, but just before the chaos of the Spirals, is the Frontier.
Cairo:Otherscape Playtesting Copy v0.7 and Neuro:Otherscape Playtesting Copy v0.2 are sending out!
New materials from Neuro are released in this update, this time it's from Chapter 4: Key Players, which deals with the most prominent factions and forces hosted on cyberspace. Some additional text was also added to Chapter 1.
We're continuing to refine Cairo's layout, adding art and decorations, and have started formally proofreading the entire book.
The updated version of the Cairo:Otherscape Playtesting Copy (v0.7) and the newest version of the Neuro:Otherscape Playtesting Copy (v0.2) are now being sent out to backers via DriveThruRPG.
If you spot typos or any other mistakes, or if you have any other feedback for us, please let us know on the Discord threads below:
If you did not get your copy, or if you ran into any issues with receiving content updates, please reach out to [email protected] .
Release highlights
The updates to this release of the Cairo playtesting copy (v0.7) include the following:
An Appendices section and Backers List was added
Added art, streamlined layout and design, corrected mistakes
This release of the Neuro playtesting copy (v0.2) includes more text for Chapter 1 and about 60% of Chapter 4: Key Players. Here are a couple preview spreads from this chapter:
To learn more about Legend in the Mist watch this video from Son of Oak CEO and the game's creator Amit Moshe:
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The next release
Our next update will be on June 26th.
For this upcoming update we will continue to improve the layout and design of Cairo and add more artwork. For Neuro, we'll add the rest of Chapter 4 and continue refining Chapter 1, expanding more on Hacking in :Otherscape. We'll aim to also include at least part of Chapter 3, which focuses on the Challenges of cyberspace.
Timeline estimate
A full digital release for the entire project is estimated for August. We plan to be ready for print by September/October with physical delivery at the end of the year.
We'll continue to keep you posted if anything changes in regards to our expected fulfillment timeline.
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That's it for today - see you in the next one!
- Omer and the Son of Oak team
First materials from the Neuro Playtesting Copy now released!
4 months ago
– Sat, May 30, 2026 at 08:14:02 AM
Hey there harnessed renegades evading killer protocol bots!
It's been three weeks since our last update and we have some things to share with you, so let's get to it!
Cairo hookah bars are a fantastic place from which to harness into the infinite realms of cyberspace
Cairo:Otherscape Playtesting Copy v0.6 and Neuro:Otherscape Playtesting Copy v0.1 are sending out!
The Ways of Magic subsection was added to Chapter 2 of the Cairo playtesting copy. We will continue to improve the layout, add art, an appendices section, and a backer list before we head to print.
We're happy to release the first materials from Neuro, and we're starting with Chapter 1, which introduces the cyberspace sourcebook, its main thematic pillars, expanded ideas about harnessing and cyberspace in :Otherscape, introducing the concept of Apotheosis, and more.
The updated version of the Cairo:Otherscape Playtesting Copy (v0.6) and the first version of the Neuro:Otherscape Playtesting Copy (v0.1) are now being sent out to backers via DriveThruRPG.
If you spot typos or any other mistakes, or if you have any other feedback for us, please let us know on the Discord threads below:
If you did not get your copy, or if you ran into any issues with receiving content updates, please reach out to [email protected] .
Release highlights
The updates to this release of the Cairo playtesting copy (v0.6) include the following:
Added the Ways of Magic subsection in Chapter 2
Edited the Cairo Glossary in Chapter 1
Added art, streamlined layout and design, and corrected typos
Tammer the Tank may know where to go to find a new power glove, but is it a bargain or a bust?
This release of the Neuro playtesting copy (v0.1) includes Chapter 1. Here are a couple preview spreads from this chapter:
The next release
Our next update will be two weeks from now on June 12th.
For this upcoming update we will continue to improve the layout and design of Cairo and add more artwork. For Neuro, we'll aim to add Chapter 4: Key Players, as well as some art and a more refined layout.
Timeline estimate
As we mentioned on our last update, the full digital release for the entire project is estimated for August. We want to be ready for print by September/October, which means that physical delivery will be at the earliest by the end of the year.
We'll continue to keep you posted if anything changes in regards to our expected fulfillment timeline.
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That's it for today - see you in the next one!
- Omer and the Son of Oak team
New Cairo/Neuro update + Legend in the Mist LaunchFest is here!
5 months ago
– Fri, May 08, 2026 at 11:40:20 AM
Hello there punks of the Binary Rot underground!
Two weeks have passed and we have an update for you. Let's go!
Iso-map for Neuro Job #1 - showcasing some of the rugged frontier lands of cyberspace
Cairo:Otherscape Playtesting Copy v0.5 is sending out!
Work continued on Cairo and we have added the two remaining Jobs to the Defying Death campaign (Chapter 5). We've also added the missing Vendors & Goods subsection at the end of Chapter 3.
We have continued to refine some of the texts and stat blocks for Challenges, as well as correcting typos and mistakes that were found. Moreover, our graphic design team has continued to improve the layout and general design of the book and it is shaping up quite nicely.
The updated version of the Cairo:Otherscape Playtesting Copy (v0.5) is now being sent out to backers via DriveThruRPG.
If you spot typos or any other mistakes, or if you have any other feedback for us, please let us know on the Discord threads below:
If you did not get your copy, or if you ran into any issues with receiving content updates, please reach out to [email protected] .
Release highlights
The updates to this release of the Cairo playtesting copy include the following:
Jobs #5 and #6 of Defying Death, the Cairo setting campaign in Chapter 5. Job covers are being reformatted and are awaiting a new design and location labels were added to all of the iso-maps.
The Vendors & Goods subsection was added to the end of Chapter 3 adding more loadout catalogue items.
Layout streamlined and graphic elements were added - mostly to chapter sections and subsections.
Updated Table of Contents, Footmarkers, and Bookmarks.
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Legend in the Mist's Launchfest is here!🔥
If you enjoy our Mist Engine which powers :Otherscape and you're looking for a rustic fantasy game to fall in love with, check out Legend in the Mist during our special pre-launch promotion event which will be the last opportunity to get it at pre-order prices!
Peddler's Cart: Daily Drops of new content for backers and LaunchFest supporters only. Every day until the books are here, you'll get a new theme kit, Challenge, Trope, or Journey!
New Unlockable Goals: We're adding more digital content to the game as more people join the Legend in the Mist community. The first goal (a new sidequest) has already been unlocked!
Cauldron of Mist competition, where you create, share, and sell your own Legend in the Mist creations, and we will pick three winning submissions that will win cash rewards! Submit by June 2nd.
It's going to be a hell of a party, in the best tradition of the Dales - and we do hope you'll join us there!
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The next release
Our next update will be two weeks from now on May 22nd.
For this upcoming update we aim to release a final playtesting copy of Cairo, containing all the text and final layout, but with some art missing that will be added later on. We're also aiming to release a first look from Neuro, which will be of Chapter 4, the Key Players.
Timeline estimate
Art production has been slower than we anticipated and we also hadn't hit some of our estimated writing deadlines.
As mentioned above, you can expect a full playtesting copy of Cairo later this month (May 22nd), but a full digital release of the entire project including Neuro is now estimated for August.
This of course means that our estimated timeline for physical release (originally estimated for August) will be similarly postponed by 2-3 months. We hope that we can hit print by September/October, which means that physical delivery will be at the earliest by the end of this year.
We'll continue to keep you posted if anything changes in regards to our expected fulfillment timeline.